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feat: 添加多个召唤物的displayName并调整相关参数
refactor: 统一测试BOSS的wave配置 fix: 修正Parrier.gd中的launcher判断条件 perf: 调整MTY的攻击冷却时间和技能范围 style: 移除部分调试标记和冗余代码
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@@ -21,7 +21,7 @@ storeType = {
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}
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descriptionTemplate = "召唤[b]抓狂的哈基米[/b],跟踪敌人,每$time秒造成$atk点伤害。"
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sources = Array[String](["Internet"])
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needEnergy = 75.0
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needEnergy = 50.0
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cooldown = 1000.0
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[node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1625294072) index="0" unique_id=1021985889]
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@@ -38,5 +38,11 @@ displayName = "耄耋"
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quality = 0
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typeTopic = 4
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[node name="source" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="1" unique_id=365191794]
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text = "Internet"
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[node name="description" parent="container" parent_id_path=PackedInt32Array(575698869) index="2" unique_id=566230682]
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text = "[center]召唤[b]抓狂的哈基米[/b],跟踪敌人,每[color=cyan]0.25[/color]秒造成[color=cyan]7[/color]点伤害。[/center]"
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[node name="tease" parent="container" parent_id_path=PackedInt32Array(575698869) index="3" unique_id=689277044]
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visible = false
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