From 71dac4b7ff60169c0d277bd7650908c210ce9ae2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Sat, 20 Sep 2025 17:59:26 +0800 Subject: [PATCH] =?UTF-8?q?fix(BossAttack/Bear):=20=E9=99=8D=E4=BD=8EArrow?= =?UTF-8?q?Seven=E7=9A=84=E4=BC=A4=E5=AE=B3=E5=80=BC=E4=BB=8E10=E5=88=B05?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 调整熊BOSS攻击箭矢的伤害值以平衡游戏难度 --- scripts/Contents/Bullets/BossAttack/Bear/ArrowSeven.gd | 2 +- scripts/Contents/Bullets/BossAttack/Bear/SunDance.gd | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/Contents/Bullets/BossAttack/Bear/ArrowSeven.gd b/scripts/Contents/Bullets/BossAttack/Bear/ArrowSeven.gd index 375543b..d6423b6 100644 --- a/scripts/Contents/Bullets/BossAttack/Bear/ArrowSeven.gd +++ b/scripts/Contents/Bullets/BossAttack/Bear/ArrowSeven.gd @@ -13,7 +13,7 @@ var forwarded: bool = false func register(): speed = 1 - damage = 10 + damage = 5 penerate = 1 func spawn(): myColor = allColor.gradient.sample(randf()) diff --git a/scripts/Contents/Bullets/BossAttack/Bear/SunDance.gd b/scripts/Contents/Bullets/BossAttack/Bear/SunDance.gd index f0a1855..8eb4758 100644 --- a/scripts/Contents/Bullets/BossAttack/Bear/SunDance.gd +++ b/scripts/Contents/Bullets/BossAttack/Bear/SunDance.gd @@ -11,7 +11,7 @@ var myColor: Color func register(): speed = 0 - damage = 20 + damage = 10 penerate = 1 func spawn(): myColor = allColor.gradient.sample(randf())