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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

Add import configuration for Chomp.wav audio effect

This commit is contained in:
2025-08-27 10:23:57 +08:00
parent 5b2c2f5cf7
commit 730f732ef1
27 changed files with 387 additions and 73 deletions
+32 -3
View File
@@ -14,7 +14,14 @@ enum Entity {
CRIT_RATE,
CRIT_DAMAGE,
PENERATE,
OFFSET_SHOOT
OFFSET_SHOOT,
HEAL_ABILITY,
EXTRA_APPLE_MAX,
ENERGY_MULTIPILER,
PENARATION_RESISTANCE,
PRICE_REDUCTION,
EXTRA_BULLET_COUNT,
DROP_APPLE_RATE
}
static var entityMap = {
Entity.MAX_HEALTH: "最大生命值",
@@ -24,7 +31,14 @@ static var entityMap = {
Entity.CRIT_RATE: "暴击率",
Entity.CRIT_DAMAGE: "暴击伤害",
Entity.PENERATE: "穿透",
Entity.OFFSET_SHOOT: "散射角"
Entity.OFFSET_SHOOT: "散射角",
Entity.HEAL_ABILITY: "治疗量",
Entity.EXTRA_APPLE_MAX: "苹果上限",
Entity.ENERGY_MULTIPILER: "能量倍率",
Entity.PENARATION_RESISTANCE: "穿透抗性",
Entity.PRICE_REDUCTION: "饲料降价",
Entity.EXTRA_BULLET_COUNT: "额外子弹",
Entity.DROP_APPLE_RATE: "苹果掉落率"
}
static var entityMapType = {
Entity.MAX_HEALTH: DataType.VALUE,
@@ -34,7 +48,22 @@ static var entityMapType = {
Entity.CRIT_RATE: DataType.PERCENT,
Entity.CRIT_DAMAGE: DataType.PERCENT,
Entity.PENERATE: DataType.PERCENT,
Entity.OFFSET_SHOOT: DataType.ANGLE
Entity.OFFSET_SHOOT: DataType.ANGLE,
Entity.HEAL_ABILITY: DataType.PERCENT,
Entity.EXTRA_APPLE_MAX: DataType.VALUE,
Entity.ENERGY_MULTIPILER: DataType.PERCENT,
Entity.PENARATION_RESISTANCE: DataType.PERCENT,
Entity.PRICE_REDUCTION: DataType.PERCENT,
Entity.EXTRA_BULLET_COUNT: DataType.VALUE,
Entity.DROP_APPLE_RATE: DataType.PERCENT
}
static var entityApplier = {
Entity.MAX_HEALTH: func(entity, value):
entity.health += value
,
Entity.EXTRA_APPLE_MAX: func(entity, value):
entity.inventoryMax[ItemStore.ItemType.APPLE] += value
,
}
enum Bullet {