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feat(武器): 增强HXD武器效果并调整MTY角色属性
为HXD武器添加同类敌人额外暴击伤害效果,并修正反弹次数描述 调整MTY角色的攻击冷却时间并优化冲刺逻辑
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@@ -3,12 +3,17 @@ class_name HXDBullet
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var bouncedTime: int = 0
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var maxBouncedTime: int = 0
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var lastHit: EntityBase
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func spawn():
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texture.play(str(randi_range(0, 2)))
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func ai():
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PresetBulletAI.forward(self, rotation)
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func succeedToHit(_dmg: float, entity: EntityBase):
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if is_instance_valid(lastHit):
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if lastHit.get_class() == entity.get_class():
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entity.bulletHit(self, true)
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lastHit = entity
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if bouncedTime < maxBouncedTime:
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var newEntity = EntityTool.findClosetEntity(position, get_tree(), !launcher.isPlayer(), launcher.isPlayer(), [entity])
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if is_instance_valid(newEntity):
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