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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat(武器): 增强HXD武器效果并调整MTY角色属性

为HXD武器添加同类敌人额外暴击伤害效果,并修正反弹次数描述
调整MTY角色的攻击冷却时间并优化冲刺逻辑
This commit is contained in:
2026-02-04 22:12:35 +08:00
parent 54b9bfccf9
commit 735a140306
3 changed files with 11 additions and 5 deletions
+4 -3
View File
@@ -4,7 +4,7 @@ class_name MTY
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 400
fields[FieldStore.Entity.MOVEMENT_SPEED] = 0.9
attackCooldownMap[0] = 1000
attackCooldownMap[0] = 2000
attackCooldownMap[1] = 250
sprintMultiplier = 5
func spawn():
@@ -22,5 +22,6 @@ func attack(type: int):
func sprint():
var target = BulletTool.findClosetBulletCanDamage(position, get_tree(), self)
if is_instance_valid(target):
var dir = (target.position - position).rotated(MathTool.randomChoiceFrom([-1, 1]) * deg_to_rad(90))
move(dir.normalized() * sprintMultiplier, true)
if position.distance_to(target.position) <= 200:
var dir = (target.position - position).rotated(MathTool.randomChoiceFrom([-1, 1]) * deg_to_rad(90))
move(dir.normalized() * sprintMultiplier, true)