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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat: 更新多个武器和子弹的属性和行为
- 为LGBTFlag添加500点最大生命值 - 调整NuclearBomb的旋转逻辑和AcidBulletBase的移动行为 - 重写WhiteSoul子弹逻辑,增加随机大小和速度 - 修改Oxygener武器,允许使用能量替代篮球消耗 - 更新多个场景文件,优化属性和描述
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=5 format=3 uid="uid://qx8h1dcbyy1j"]
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[gd_scene format=3 uid="uid://qx8h1dcbyy1j"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_hfsul"]
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[ext_resource type="Script" uid="uid://wt1fn2vjtlen" path="res://scripts/Contents/Bullets/AcidBulletBase.gd" id="2_y4hkm"]
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@@ -15,11 +15,12 @@ animations = [{
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"speed": 5.0
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}]
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[node name="AcidBulletBase" instance=ExtResource("1_hfsul")]
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[node name="AcidBulletBase" unique_id=1827668506 instance=ExtResource("1_hfsul")]
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script = ExtResource("2_y4hkm")
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acidType = 0
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displayName = "酸液"
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speed = 15.0
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lifeTime = 1000.0
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[node name="texture" parent="." index="0"]
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[node name="texture" parent="." index="0" unique_id=162977358]
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sprite_frames = SubResource("SpriteFrames_3gf7s")
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