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feat: 更新多个武器和子弹的属性和行为
- 为LGBTFlag添加500点最大生命值 - 调整NuclearBomb的旋转逻辑和AcidBulletBase的移动行为 - 重写WhiteSoul子弹逻辑,增加随机大小和速度 - 修改Oxygener武器,允许使用能量替代篮球消耗 - 更新多个场景文件,优化属性和描述
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@@ -13,8 +13,8 @@ func spawn():
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hitbox.disabled = true
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hitbox.shape.radius = radius
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warnbg.size = Vector2.ONE * 2 * radius
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anchor.global_rotation = 0
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func ai():
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anchor.global_rotation = 0
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speed *= 0.99
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PresetBulletAI.forward(self , rotation)
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if timeLived() > countdown:
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