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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-30 16:01:53 +08:00

feat(武器): 调整鸡毛弓的伤害计算和属性配置

- 提高攻击伤害系数从0.05到0.075
- 降低自身伤害系数从0.05到0.025
- 更新基础生命值消耗从1.0到2.0
- 移除能量需求相关配置
- 更新描述文本以匹配当前数值
This commit is contained in:
2026-01-31 13:23:13 +08:00
parent 501e7cb48c
commit 74285b3ccc
2 changed files with 5 additions and 11 deletions
+2 -2
View File
@@ -2,9 +2,9 @@
extends Weapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 0.05 * to * soulLevel
origin["atk"] += 0.075 * to * soulLevel
origin["count"] = 1 * soulLevel
origin["self"] += 0.05 * to
origin["self"] += 0.025 * to
return origin
func attack(entity: EntityBase):
entity.takeDamage(readStore("self"))