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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat: 调整武器和召唤物属性及初始波次
修改多个武器和召唤物的属性值,包括生命值、伤害计算和能量消耗 调整初始波次从0改为9,优化游戏初始难度 更新武器卡片的UI显示和描述文本
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@@ -19,12 +19,15 @@ storeType = {
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"time": 0
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}
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descriptionTemplate = "召唤[b]抓狂的哈基米[/b],跟踪敌人,每$time秒造成$atk点伤害。"
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needEnergy = 60.0
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cooldown = 1000.0
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debugRebuild = true
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_74sfb")
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[node name="energy" parent="container/info/infos/energyInfo" index="1"]
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text = "100.0"
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[node name="beachball" parent="container/info/infos" index="1"]
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count = 600
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