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feat: 调整武器和召唤物属性及初始波次
修改多个武器和召唤物的属性值,包括生命值、伤害计算和能量消耗 调整初始波次从0改为9,优化游戏初始难度 更新武器卡片的UI显示和描述文本
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@@ -5,7 +5,7 @@ func register():
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speed = 0
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penerate = 1
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func ai():
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damage = launcher.velocity.length() / 250
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damage = launcher.velocity.length() / 500
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PresetBulletAI.lockLauncher(self, launcher, true)
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if !launcher.sprinting:
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tryDestroy()
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