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feat(SevenSoul): 增强七魂武器功能并修复子弹伤害逻辑
为七魂武器添加攻击力属性并调整伤害和治疗机制 修复子弹工具中空引用检查缺失的问题 移除子弹基类中冗余的空检查逻辑 更新武器描述以反映新功能 调整子弹粒子效果和伤害计算方式
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@@ -12,14 +12,16 @@ displayName = "bilioicik"
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quality = 2
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typeTopic = 3
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store = {
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"atk": 2.0,
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"dmg": 0.1,
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"heal": 1.0
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}
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storeType = {
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"atk": 1,
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"dmg": 2,
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"heal": 1
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}
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descriptionTemplate = "召唤7条人类灵魂,敌人子弹命中灵魂时将伤害的$dmg转换为能量并提供$heal点治疗。"
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descriptionTemplate = "召唤7条灵魂,每条造成$atk点伤害,命中敌人时将伤害的$dmg转换为能量并提供$heal点治疗。"
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needEnergy = 150.0
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cooldown = 180000.0
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debugRebuild = true
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@@ -46,4 +48,4 @@ quality = 2
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typeTopic = 3
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[node name="description" parent="container" index="2"]
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text = "[center]召唤7条人类灵魂,敌人子弹命中灵魂时将伤害的[color=cyan]10%[/color]转换为能量并提供[color=cyan]1[/color]点治疗。[/center]"
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text = "[center]召唤7条灵魂,每条造成[color=cyan]2[/color]点伤害,命中敌人时将伤害的[color=cyan]10%[/color]转换为能量并提供[color=cyan]1[/color]点治疗。[/center]"
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