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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-09 21:27:13 +08:00

feat(ShaderStage): 将基类从CanvasItem改为Node2D并添加类名

feat(LightGun): 添加长度属性和粒子发射控制

refactor(TickTool): 修改millseconds参数类型并添加动画关键帧修改功能

feat(Bear): 添加新攻击类型6并优化攻击5的子弹生成逻辑
This commit is contained in:
2025-09-14 08:23:26 +08:00
parent e31fd1889e
commit 7b89d10aca
5 changed files with 38 additions and 7 deletions
+2 -1
View File
@@ -1,5 +1,6 @@
@tool
extends CanvasItem
extends Node2D
class_name ShaderStage
@export var size: Vector2 = Vector2.ONE * 100
@export var color: Color = Color.WHITE