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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat(战斗系统): 实现实体格挡效果并增强武器伤害配置

添加ParryEntity效果,用于实体格挡时的视觉表现
修改Tree武器攻击逻辑,增加基础伤害配置
优化Parrier子弹格挡逻辑,修正效果生成位置
This commit is contained in:
2026-03-28 12:25:45 +08:00
parent d9a8af529a
commit 7c1cdc05d4
5 changed files with 74 additions and 4 deletions
+1
View File
@@ -19,4 +19,5 @@ func attack(entity: EntityBase):
bullet.maxParryTimes = readStore("count")
bullet.maxBallCount = readStore("max")
bullet.reflectRate = readStore("rate")
bullet.baseDamage = readStore("atk")
return true