mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-22 19:42:30 +08:00
feat(激光效果): 更新激光着色器参数并添加边缘透明度控制
调整激光着色器参数以优化视觉效果,包括波速、频率和幅度等 添加 edge_nonalpha 参数控制激光边缘透明度 删除旧版着色器文件 BigLaser1.gdshader
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_pnxoq"]
|
||||
[ext_resource type="Script" path="res://scripts/Contents/Bullets/BigLaser.gd" id="2_nk2p8"]
|
||||
[ext_resource type="Shader" path="res://shaders/BigLaser1.gdshader" id="3_ow2gn"]
|
||||
[ext_resource type="Shader" path="res://shaders/BigLaser.gdshader" id="3_ow2gn"]
|
||||
[ext_resource type="Texture2D" uid="uid://dy4op6n6vxef3" path="res://resources/bullets/laser-circle/circle.svg" id="4_sewyb"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_yip5k"]
|
||||
@@ -11,11 +11,12 @@
|
||||
shader = ExtResource("3_ow2gn")
|
||||
shader_parameter/laser_color = Color(1, 0, 0, 1)
|
||||
shader_parameter/width = 1.0
|
||||
shader_parameter/softness = 0.3
|
||||
shader_parameter/wave_speed = 3.0
|
||||
shader_parameter/wave_frequency = 13.154
|
||||
shader_parameter/wave_amplitude = 1.151
|
||||
shader_parameter/wave_width = 0.032
|
||||
shader_parameter/softness = 0.5
|
||||
shader_parameter/wave_speed = 1.0
|
||||
shader_parameter/wave_frequency = 1.0
|
||||
shader_parameter/wave_amplitude = 0.5
|
||||
shader_parameter/wave_width = 0.5
|
||||
shader_parameter/edge_nonalpha = 0.6
|
||||
|
||||
[sub_resource type="Curve" id="Curve_m7ued"]
|
||||
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
|
||||
|
||||
Reference in New Issue
Block a user