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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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feat(武器): 新增道教石像武器及其相关效果
实现道教石像武器,包含以下功能: - 添加天地之剑攻击逻辑,根据攻击速度、生命值和气层数计算伤害 - 新增无量斩子弹类型和特效 - 为公鸡角色添加新武器配置 - 更新相关动画和音效资源
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=8 format=3 uid="uid://crtdkysmnkith"]
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[gd_scene format=3 uid="uid://crtdkysmnkith"]
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[ext_resource type="Script" uid="uid://dp7c02tob106n" path="res://scripts/Statemachine/BulletBase.gd" id="1_pklpq"]
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@@ -38,19 +38,19 @@ _data = {
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[sub_resource type="CircleShape2D" id="CircleShape2D_ecl7m"]
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[node name="BulletBase" type="Area2D"]
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[node name="BulletBase" type="Area2D" unique_id=5571707]
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script = ExtResource("1_pklpq")
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[node name="texture" type="AnimatedSprite2D" parent="."]
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[node name="texture" type="AnimatedSprite2D" parent="." unique_id=162977358]
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unique_name_in_owner = true
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sprite_frames = SubResource("SpriteFrames_vypy3")
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[node name="animator" type="AnimationPlayer" parent="texture"]
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[node name="animator" type="AnimationPlayer" parent="texture" unique_id=1114087117]
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unique_name_in_owner = true
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libraries = {
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&"": SubResource("AnimationLibrary_dxweq")
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}
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libraries/ = SubResource("AnimationLibrary_dxweq")
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[node name="hitbox" type="CollisionShape2D" parent="."]
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[node name="audio" type="AudioStreamPlayer2D" parent="texture" unique_id=1167114186]
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[node name="hitbox" type="CollisionShape2D" parent="." unique_id=175349408]
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unique_name_in_owner = true
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shape = SubResource("CircleShape2D_ecl7m")
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