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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-08 12:47:13 +08:00

fix(武器): 调整火山武器计数和旋转速度计算方式

修改ChainGun、Meowmere和Volcano武器的count计算逻辑,从soulLevel改为(soulLevel - 1)
调整Volcano武器的旋转速度从0.25降至0.1,并添加生命周期参数
为Volcano子弹添加粒子特效和动画效果
更新武器描述文本以反映新的生命周期参数
This commit is contained in:
2025-11-15 19:53:12 +08:00
parent 5570cc97a2
commit 803511523c
5 changed files with 93 additions and 10 deletions
+6 -3
View File
@@ -12,16 +12,19 @@ quality = 3
typeTopic = 2
store = {
"atk": 20,
"count": 2.0,
"count": 1.0,
"life": 5,
"rotate": 2.0
}
storeType = {
"atk": 1,
"count": 1,
"life": 0,
"rotate": 3
}
descriptionTemplate = "召唤$count支[b]火山[/b],以$rotate的速度旋转,接触时造成$atk点伤害。"
descriptionTemplate = "召唤$count支[b]火山[/b],以$rotate的速度旋转,接触时造成$atk点伤害,在$life秒后停止。"
cooldown = 7000.0
debugRebuild = true
[node name="avatar" parent="container/info" index="0"]
texture = ExtResource("2_hh01t")
@@ -38,4 +41,4 @@ quality = 3
typeTopic = 2
[node name="description" parent="container" index="2"]
text = "[center]召唤[color=cyan]2[/color]支[b]火山[/b],以[color=cyan]1.0°[/color]的速度旋转,接触时造成[color=cyan]15[/color]点伤害。[/center]"
text = "[center]召唤[color=cyan]1[/color]支[b]火山[/b],以[color=cyan]2.0°[/color]的速度旋转,接触时造成[color=cyan]20[/color]点伤害,在[color=cyan]5.00[/color]秒后停止。[/center]"