From 8234a25be937df9d90d86cdd8de4ff3ee9ef82f3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Sun, 3 May 2026 19:18:19 +0800 Subject: [PATCH] 1 --- .trae/rules/project_rules.md | 12 ------------ .vscode/settings.json | 3 --- 2 files changed, 15 deletions(-) delete mode 100644 .trae/rules/project_rules.md delete mode 100644 .vscode/settings.json diff --git a/.trae/rules/project_rules.md b/.trae/rules/project_rules.md deleted file mode 100644 index 0721e76..0000000 --- a/.trae/rules/project_rules.md +++ /dev/null @@ -1,12 +0,0 @@ -# 项目规范 - -## 通用 - -1. 项目是Godot4.5,不要查旧版本文档。 -2. 你写完代码后不需要做测试,我会手动测试。 - -## 代码风格 - -1. `GameRule`类存放的是游戏中,玩家可以配置的规则,不要把内部状态放到这里。 -2. 采用驼峰命名法,不许用下划线! -3. 信号不要用默认函数名的方式来连接,必须手动在`_ready`函数中连接,处理函数如果不需要复用就直接用匿名函数。 diff --git a/.vscode/settings.json b/.vscode/settings.json deleted file mode 100644 index 06f80e2..0000000 --- a/.vscode/settings.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "godotTools.editorPath.godot4": "d:\\Program Files\\godot\\godot45.exe" -} \ No newline at end of file