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feat(武器): 增强核弹效果并添加警告动画
- 提升核弹的攻击力和爆炸半径 - 为核弹添加逐渐扩大的红色警告环 - 改进核爆炸效果,调整粒子参数和震动强度 - 新增填充环着色器用于警告效果
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@@ -3,6 +3,7 @@ class_name NuclearBomb
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@onready var label: Label = $"%label"
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@onready var anchor: Node2D = $"%anchor"
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@onready var warn: ShaderStage = $"%warn"
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var countdown = 10000
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var radius = 500
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@@ -14,11 +15,13 @@ func spawn():
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func ai():
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speed *= 0.99
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PresetBulletAI.forward(self, rotation)
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label.text = "NUCLEAR WARNING %.1f" % ((countdown - timeLived()) / 1000)
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if timeLived() > countdown:
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tryDestroy()
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else:
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warn.size = Vector2.ONE * 2 * radius * (timeLived() / countdown)
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label.text = "NUCLEAR WARNING %.1f" % ((countdown - timeLived()) / 1000)
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func destroy(_b):
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EffectController.create(preload("res://components/Effects/NuclearExplosion.tscn"), global_position).shot()
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hitbox.disabled = false
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CameraManager.shake(5000, 250, func(_c, t, r): return t * r) # 震屏强度随进度递减
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CameraManager.shake(5000, 500, func(_c, t, r): return t * r) # 震屏强度随进度递减
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await TickTool.frame(5)
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