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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00

feat(武器): 调整武器平衡性和伤害计算逻辑

- 提高LGBT武器的能量消耗至50
- 为PurpleCrystal和BigLaser武器添加伤害值读取逻辑
- 增加BigLaser武器的伤害至40并优化dot时间计算
- 降低BigLaser的屏幕震动强度
- 优化BigLaser的伤害检测逻辑,防止跳帧
This commit is contained in:
2025-09-06 09:13:19 +08:00
parent 65ef6dd5bb
commit 85db6b4232
5 changed files with 17 additions and 10 deletions
+4 -1
View File
@@ -8,5 +8,8 @@ func update(to: int, origin: Dictionary, _entity: EntityBase):
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")
BulletBase.generate(preload("res://components/Bullets/BigLaser.tscn"), entity, weaponPos, (get_global_mouse_position() - weaponPos).angle())
for bullet in BulletBase.generate(preload("res://components/Bullets/BigLaser.tscn"), entity, weaponPos, (get_global_mouse_position() - weaponPos).angle()):
var bigLaser: BigLaser = bullet
bigLaser.dotTime = readStore("time") * 1000
bigLaser.damage = readStore("atk")
return true
+2 -1
View File
@@ -7,5 +7,6 @@ func update(to: int, origin: Dictionary, _entity: EntityBase):
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")
BulletBase.generate(preload("res://components/Bullets/PurpleCrystal.tscn"), entity, weaponPos, (get_global_mouse_position() - weaponPos).angle())
for bullet in BulletBase.generate(preload("res://components/Bullets/PurpleCrystal.tscn"), entity, weaponPos, (get_global_mouse_position() - weaponPos).angle()):
bullet.damage = readStore("atk")
return true