diff --git a/scripts/Contents/Characters/KukeChild.gd b/scripts/Contents/Characters/KukeChild.gd index 2b12b05..86ebb07 100644 --- a/scripts/Contents/Characters/KukeChild.gd +++ b/scripts/Contents/Characters/KukeChild.gd @@ -11,7 +11,7 @@ func ai(): PresetEntityAI.follow(self, currentFocusedBoss, 700) tryAttack(0) if timeLived() > 8000: - masterMine.tryHeal(200) + masterMine.tryHeal(50) tryDie(null) func attack(type): if type == 0: diff --git a/scripts/Contents/Characters/KukeMC.gd b/scripts/Contents/Characters/KukeMC.gd index 092601c..7655096 100644 --- a/scripts/Contents/Characters/KukeMC.gd +++ b/scripts/Contents/Characters/KukeMC.gd @@ -12,7 +12,7 @@ func spawn(): var child = EntityBase.generate(load("res://components/Characters/KukeChild.tscn"), position + MathTool.randv2_range(500)) child.currentFocusedBoss = currentFocusedBoss child.masterMine = self - for i in randi_range(15, 25): + for i in randi_range(5, 25): BulletBase.generate(preload("res://components/Bullets/PurpleCrystal.tscn"), self, findWeaponAnchor("normal"), deg_to_rad(randf_range(0, 360))) await TickTool.millseconds(randi_range(0, 50)) func ai():