diff --git a/scripts/Contents/Characters/KukeMC.gd b/scripts/Contents/Characters/KukeMC.gd index 01cf710..76a38a3 100644 --- a/scripts/Contents/Characters/KukeMC.gd +++ b/scripts/Contents/Characters/KukeMC.gd @@ -31,12 +31,12 @@ func attack(type): child.currentFocusedBoss = currentFocusedBoss child.masterMine = self elif type == 2: - var count = randi_range(20, 40) - for i in count: - var count1 = randi_range(2, 4) - for j in count1: + var countOfBullet = randi_range(40, 50) + var countOfBranch = randi_range(2, 4) + for bulletIndex in countOfBullet: + for branchIndex in countOfBranch: fields[FieldStore.Entity.OFFSET_SHOOT] = 0 - BulletBase.generate(preload("res://components/Bullets/PurpleCrystal.tscn"), self, findWeaponAnchor("normal"), deg_to_rad(360.0 / count * i + 360.0 / count1 * j)) + BulletBase.generate(preload("res://components/Bullets/PurpleCrystal.tscn"), self, findWeaponAnchor("normal"), deg_to_rad(360.0 / countOfBullet * bulletIndex + 360.0 / countOfBranch * branchIndex)) await TickTool.millseconds(100) elif type == 3: BulletBase.generate(preload("res://components/Bullets/BossAttack/KukeMC/HeavyCrystal.tscn"), self, findWeaponAnchor("normal"), position.angle_to_point(currentFocusedBoss.position))