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feat(子弹系统): 添加扫帚系列子弹及相关资源
添加扫帚子弹、扫帚炮和扫帚回旋镖三种新子弹类型 包含子弹脚本、音效、动画和特效资源 修改EnergyBlock实体以支持新子弹的攻击逻辑 更新子弹基类添加销毁信号
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@@ -11,9 +11,6 @@ script = ExtResource("2_0xgcv")
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avatarTexture = ExtResource("2_wgtcw")
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displayName = "紫水晶簇"
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costBeachball = 200
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store = {
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"atk": 0
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}
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descriptionTemplate = "发射[b]紫水晶[/b],撞击时造成$atk点伤害。"
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cooldown = 200.0
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@@ -30,7 +27,7 @@ count = 200
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displayName = "紫水晶簇"
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[node name="description" parent="container" parent_id_path=PackedInt32Array(575698869) index="2" unique_id=566230682]
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text = "[center]发射[b]紫水晶[/b],撞击时造成[color=cyan]10[/color]点伤害。[/center]"
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text = "[center]发射[b]紫水晶[/b],撞击时造成[color=cyan]0[/color]点伤害。[/center]"
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[node name="tease" parent="container" parent_id_path=PackedInt32Array(575698869) index="3" unique_id=689277044]
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visible = false
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