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feat(战斗系统): 添加内伤机制和爆炸类型子弹
为子弹系统添加新的爆炸类型(MotionType.EXPLOSION) 实现内伤机制,包括内伤子弹和相关逻辑 修改多个子弹场景以使用爆炸类型 调整格挡系统,增加内伤效果 更新武器描述和角色配置
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@@ -84,7 +84,7 @@ script = ExtResource("2_165xl")
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displayName = "蹦蹦炸弹"
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speed = 4.0
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baseDamage = 30.0
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motionType = 3
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motionType = 7
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lifeTime = 10000.0
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autoLoopAnimation = true
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