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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-04 10:47:13 +08:00

feat(战斗系统): 添加内伤机制和爆炸类型子弹

为子弹系统添加新的爆炸类型(MotionType.EXPLOSION)
实现内伤机制,包括内伤子弹和相关逻辑
修改多个子弹场景以使用爆炸类型
调整格挡系统,增加内伤效果
更新武器描述和角色配置
This commit is contained in:
2026-05-09 19:43:44 +08:00
parent a6448813b8
commit 8b14e36031
16 changed files with 138 additions and 57 deletions
@@ -0,0 +1,13 @@
extends BulletBase
class_name InternalDamageBullet
var hoster: EntityBase
func spawn():
if is_instance_valid(hoster):
hoster.died.connect(tryDestroy)
hoster.hit.connect(
func(_damage, bullet: BulletBase, _crit):
if bullet.motionType == BulletBase.MotionType.EXPLOSION:
hitbox.set_deferred("disabled", false)
)