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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-08 20:57:13 +08:00

refactor(武器系统): 移除武器能量消耗并调整数值显示

- 从多个武器脚本中移除needEnergy变量
- 更新武器描述中的数值变化显示
- 删除不再使用的Arrow7武器相关文件
- 为部分武器添加costBeachball属性
This commit is contained in:
2025-09-20 17:36:00 +08:00
parent 2aafafefe3
commit 8b5813fb95
9 changed files with 5 additions and 54 deletions
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View File
@@ -8,7 +8,6 @@ func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["power"] += 0.05 * to * soulLevel
origin["trace"] += 0.25 * to * soulLevel
origin["angle"] /= 1 + 0.05 * to * soulLevel
needEnergy += 1
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")