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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-02 01:11:54 +08:00

refactor(武器系统): 移除武器能量消耗并调整数值显示

- 从多个武器脚本中移除needEnergy变量
- 更新武器描述中的数值变化显示
- 删除不再使用的Arrow7武器相关文件
- 为部分武器添加costBeachball属性
This commit is contained in:
2025-09-20 17:36:00 +08:00
parent 2aafafefe3
commit 8b5813fb95
9 changed files with 5 additions and 54 deletions
@@ -7,7 +7,6 @@ func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["forwardtime"] /= 1 + 0.05 * to * soulLevel
origin["mincount"] += 0.5 * to * soulLevel
origin["maxcount"] += 1.5 * to * soulLevel
needEnergy += 2
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")