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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-31 00:11:54 +08:00

feat(多人游戏): 实现多人游戏状态同步和单机/多人模式切换

添加多人游戏状态管理,包括连接状态和玩家名称同步
修改WorldManager和EntityBase以支持多人游戏逻辑
在Starter面板中实现单机和多人游戏启动功能
This commit is contained in:
2025-11-13 22:23:39 +08:00
parent bdc9201dba
commit 8ed0837c9d
5 changed files with 29 additions and 9 deletions
@@ -20,9 +20,12 @@ static var stateColorMap = {
ConnectionState.CONNECTED_CLIENT: Color.GREEN,
}
static var isMultiplayer: bool = false
static var state: ConnectionState = ConnectionState.DISCONNECTED
static var playerName: String
static var connection: ENetMultiplayerPeer
static var maxPlayer: int = 10
static func isConnected():