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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-01 17:01:53 +08:00

feat(Bullets): 修改SevenSoul子弹生成逻辑,增加子弹数量

将原本生成一个WhiteSoul子弹改为生成两个,均匀分布在360度范围内
This commit is contained in:
2025-09-26 22:19:02 +08:00
parent 4a33c420bb
commit 949b957696
+4 -1
View File
@@ -25,8 +25,11 @@ func ai():
func applyDot():
if timeLived() > 20000 * ((6.0 - index) / 6.0):
if !spawnedChild:
BulletBase.generate(ComponentManager.getBullet("WhiteSoul"), launcher, heart.global_position, rotation)
spawnedChild = true
var count = 7
for i in count:
BulletBase.generate(ComponentManager.getBullet("WhiteSoul"), launcher, heart.global_position, rotation + deg_to_rad(360.0 / count * i))
await TickTool.millseconds(50)
BulletBase.generate(ComponentManager.getBullet("SoulBall"), launcher, heart.global_position, heart.global_position.angle_to_point(get_global_mouse_position()))
await TickTool.millseconds(100)
return true