From 96c5cda40a11cd3fc8eacab7d8a0a5379a24cd5e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=A8=E8=90=BD=E5=9F=BA=E5=9B=B4=E8=99=BE?= <3161880837@qq.com> Date: Sun, 15 Feb 2026 20:24:51 +0800 Subject: [PATCH] =?UTF-8?q?fix(Weapons/Cogwheel):=20=E8=B0=83=E6=95=B4?= =?UTF-8?q?=E6=94=BB=E5=87=BB=E5=92=8C=E6=97=8B=E8=BD=AC=E5=B1=9E=E6=80=A7?= =?UTF-8?q?=E7=9A=84=E5=8A=A0=E6=88=90=E7=B3=BB=E6=95=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将攻击加成从2倍降低至1倍,旋转加成从1倍降低至0.5倍,以平衡游戏性 --- scripts/Contents/Weapons/Cogwheel.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/Contents/Weapons/Cogwheel.gd b/scripts/Contents/Weapons/Cogwheel.gd index cb53bac..a702d1b 100644 --- a/scripts/Contents/Weapons/Cogwheel.gd +++ b/scripts/Contents/Weapons/Cogwheel.gd @@ -2,8 +2,8 @@ extends Weapon func update(to: int, origin: Dictionary, _entity: EntityBase): - origin["atk"] += 2 * to * soulLevel - origin["rotate"] += 1 * to * soulLevel + origin["atk"] += 1 * to * soulLevel + origin["rotate"] += 0.5 * to * soulLevel return origin func attack(entity: EntityBase): var weaponPos = entity.findWeaponAnchor("normal")