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fix: 修复死亡原因显示和游戏结束逻辑
修正死亡原因文本格式并移除重复条目 重构游戏结束面板的消息生成逻辑 调整牧羊犬角色描述和移除调试属性 清理猞猁角色的多余武器节点 修复字段应用器的逻辑判断错误
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@@ -19,10 +19,9 @@ theme_override_styles/panel = SubResource("StyleBoxFlat_fi2nw")
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displayName = "牧羊犬"
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slogan = "恪守使命不离不弃"
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avatar = ExtResource("2_fi2nw")
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description = "每3秒发动格挡,弹反一切子弹。"
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description = "每隔3秒发动格挡。"
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fields = Array[int]([0, 8, 3])
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fieldValues = Array[float]([50.0, 0.15, -0.2])
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clickToRebuild = true
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[node name="avatarTexture" parent="wrapper" parent_id_path=PackedInt32Array(2023039659) index="0" unique_id=1334645594]
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texture = ExtResource("2_fi2nw")
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@@ -34,4 +33,4 @@ text = "牧羊犬"
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text = "“恪守使命不离不弃”"
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[node name="descriptionLabel" parent="wrapper/infoContainer" parent_id_path=PackedInt32Array(143242635) index="1" unique_id=808054282]
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text = "每3秒发动格挡,弹反一切子弹。"
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text = "每3秒发动格挡。"
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