diff --git a/components/Weapons/PurpleCrystal.tscn b/components/Weapons/PurpleCrystal.tscn index 3912649..fa9bc24 100644 --- a/components/Weapons/PurpleCrystal.tscn +++ b/components/Weapons/PurpleCrystal.tscn @@ -10,7 +10,7 @@ offset_bottom = 302.0 script = ExtResource("2_0xgcv") avatarTexture = ExtResource("2_wgtcw") displayName = "紫水晶簇" -costBeachball = 250 +costBeachball = 200 descriptionTemplate = "撞击造成$atk点伤害。" cooldown = 200.0 @@ -23,9 +23,6 @@ texture = ExtResource("2_wgtcw") [node name="beachball" parent="container/info/infos" index="1"] count = 250 -[node name="soul" parent="container/info/infos" index="2"] -count = 1 - [node name="name" parent="container/info" index="2"] displayName = "紫水晶簇" diff --git a/scripts/Contents/Weapons/PurpleCrystal.gd b/scripts/Contents/Weapons/PurpleCrystal.gd index e16d1cb..e1f4091 100644 --- a/scripts/Contents/Weapons/PurpleCrystal.gd +++ b/scripts/Contents/Weapons/PurpleCrystal.gd @@ -3,7 +3,7 @@ extends Weapon class_name PurpleCrystalWeapon func update(to: int, origin: Dictionary, _entity: EntityBase): - origin["atk"] += 3 * to * soulLevel + origin["atk"] += 1 * to * soulLevel return origin func attack(entity: EntityBase): var weaponPos = entity.findWeaponAnchor("normal")