mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-07-05 01:32:13 +08:00
feat(子弹系统): 完善乾坤剑和格挡子弹的逻辑
添加乾坤剑的追踪和攻击逻辑,包括命中目标后的效果 调整格挡子弹的伤害值和生成气的逻辑 优化子弹动画和碰撞箱设置 为乾坤剑添加基础伤害和穿透属性
This commit is contained in:
@@ -113,7 +113,7 @@ size = Vector2(54, 204)
|
||||
[node name="Parrier" instance=ExtResource("1_57y3f")]
|
||||
script = ExtResource("2_li4th")
|
||||
parryRate = 0.0
|
||||
baseDamage = 0.0
|
||||
baseDamage = 1.0
|
||||
penerate = 1.0
|
||||
autoSpawnAnimation = true
|
||||
freeAfterSpawn = true
|
||||
|
||||
@@ -44,6 +44,7 @@ radius = 100.0
|
||||
|
||||
[node name="ParryBall" instance=ExtResource("1_xeuh5")]
|
||||
script = ExtResource("2_cc0al")
|
||||
baseDamage = 0.0
|
||||
|
||||
[node name="texture" parent="." index="0"]
|
||||
scale = Vector2(0.5, 0.5)
|
||||
|
||||
@@ -15,54 +15,6 @@ animations = [{
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_q2yg1"]
|
||||
resource_name = "spawn"
|
||||
step = 0.1
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:scale:x")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"handle_modes": PackedInt32Array(0, 2),
|
||||
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.16666667, 0, 0, 0),
|
||||
"times": PackedFloat32Array(0, 1)
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath(".:scale:y")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"handle_modes": PackedInt32Array(2, 2),
|
||||
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.16666667, 0, 0, 0),
|
||||
"times": PackedFloat32Array(0, 1)
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath(".:rotation")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"handle_modes": PackedInt32Array(2, 0),
|
||||
"points": PackedFloat32Array(-4.71, -0.25, 0, 0.25, 0, 0.78, -0.15, 0, 0, 0),
|
||||
"times": PackedFloat32Array(0, 1)
|
||||
}
|
||||
tracks/3/type = "bezier"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath(".:modulate:a")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"handle_modes": PackedInt32Array(2, 2),
|
||||
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.16666667, 0, 0, 0),
|
||||
"times": PackedFloat32Array(0, 1)
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_x26jp"]
|
||||
length = 0.001
|
||||
tracks/0/type = "bezier"
|
||||
@@ -110,6 +62,54 @@ tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0)
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_q2yg1"]
|
||||
resource_name = "spawn"
|
||||
step = 0.1
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:scale:x")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"handle_modes": PackedInt32Array(0, 2),
|
||||
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1.5, -0.16666667, 0, 0, 0),
|
||||
"times": PackedFloat32Array(0, 1)
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath(".:scale:y")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"handle_modes": PackedInt32Array(2, 2),
|
||||
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1.5, -0.16666667, 0, 0, 0),
|
||||
"times": PackedFloat32Array(0, 1)
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath(".:rotation")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"handle_modes": PackedInt32Array(2, 0),
|
||||
"points": PackedFloat32Array(-4.71, -0.25, 0, 0.25, 0, 0.78, -0.15, 0, 0, 0),
|
||||
"times": PackedFloat32Array(0, 1)
|
||||
}
|
||||
tracks/3/type = "bezier"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath(".:modulate:a")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"handle_modes": PackedInt32Array(2, 2),
|
||||
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.16666667, 0, 0, 0),
|
||||
"times": PackedFloat32Array(0, 1)
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_evtlt"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_x26jp"),
|
||||
@@ -117,12 +117,15 @@ _data = {
|
||||
}
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_q2yg1"]
|
||||
size = Vector2(94, 12)
|
||||
size = Vector2(146, 26)
|
||||
|
||||
[node name="QKSword" instance=ExtResource("1_1ke2b")]
|
||||
script = ExtResource("2_x26jp")
|
||||
speed = 20.0
|
||||
lifeTime = 2000.0
|
||||
baseDamage = 20.0
|
||||
penerate = 1.0
|
||||
penerateDamageReduction = 0.2
|
||||
lifeTime = 3000.0
|
||||
autoSpawnAnimation = true
|
||||
|
||||
[node name="texture" parent="." index="0"]
|
||||
|
||||
Reference in New Issue
Block a user