mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-06-25 13:02:29 +08:00
Add audio effect and implement FireScan bullet behavior
- Added Rip.wav audio effect to the project. - Created FireScan bullet script with speed and damage properties. - Implemented basic AI movement for FireScan bullets. - Introduced Wave class for managing enemy waves with dynamic counts and spawning logic.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=11 format=3 uid="uid://dny25qkcvtaa2"]
|
||||
[gd_scene load_steps=13 format=3 uid="uid://dny25qkcvtaa2"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bcvuuy2m0pke0" path="res://components/Abstracts/EffectBase.tscn" id="1_k7ukc"]
|
||||
|
||||
@@ -22,6 +22,15 @@ colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1)
|
||||
[sub_resource type="GradientTexture1D" id="GradientTexture1D_miml8"]
|
||||
gradient = SubResource("Gradient_g8be5")
|
||||
|
||||
[sub_resource type="Curve" id="Curve_iaern"]
|
||||
min_value = -200.0
|
||||
max_value = 200.0
|
||||
_data = [Vector2(0, -200), 0.0, 0.0, 0, 0, Vector2(1, 200), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_1flsn"]
|
||||
curve = SubResource("Curve_iaern")
|
||||
|
||||
[sub_resource type="Curve" id="Curve_qy5ym"]
|
||||
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
@@ -33,11 +42,13 @@ curve = SubResource("Curve_qy5ym")
|
||||
particle_flag_disable_z = true
|
||||
angle_min = 1.07288e-05
|
||||
angle_max = 360.0
|
||||
direction = Vector3(0, -1, 0)
|
||||
spread = 15.0
|
||||
initial_velocity_min = 10.0
|
||||
initial_velocity_max = 300.0
|
||||
initial_velocity_max = 500.0
|
||||
gravity = Vector3(0, 0, 0)
|
||||
linear_accel_min = -2.23517e-06
|
||||
linear_accel_max = -2.23517e-06
|
||||
linear_accel_curve = SubResource("CurveTexture_1flsn")
|
||||
scale_min = 2.0
|
||||
scale_max = 12.0
|
||||
scale_over_velocity_curve = SubResource("CurveTexture_wcx7i")
|
||||
|
||||
Reference in New Issue
Block a user