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feat(武器): 添加氧化加农炮及其相关资源
新增氧化加农炮武器,包含武器脚本、子弹效果、贴图资源及UI组件 调整TipBox动画参数和Rooster默认武器
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[gd_scene load_steps=4 format=3 uid="uid://b5ebx8duvgtt5"]
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[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_8jd12"]
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[ext_resource type="Script" uid="uid://bjraoa0lwchon" path="res://scripts/Contents/Weapons/Oxygener.gd" id="2_thqd2"]
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[ext_resource type="Texture2D" uid="uid://gpwxs56alc7m" path="res://resources/weapons/oxygener.png" id="2_xmkcx"]
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[node name="Oxygener" instance=ExtResource("1_8jd12")]
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script = ExtResource("2_thqd2")
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avatarTexture = ExtResource("2_xmkcx")
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displayName = "氧化加农炮"
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quality = 0
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typeTopic = 2
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store = {
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"atk": 10,
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"fireatk": 2.0,
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"max-n": 7.0,
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"min-n": 3.0
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}
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storeType = {
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"atk": 1,
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"fireatk": 1,
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"max-n": 1,
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"min-n": 1
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}
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descriptionTemplate = "大概率高速喷出火焰,造成$fireatk点伤害。小概率喷出$min-n~$max-n滴[b]浓硝酸[/b],每滴造成$atk点伤害。"
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cooldown = 50.0
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("2_xmkcx")
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[node name="name" parent="container/info" index="2"]
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displayName = "氧化加农炮"
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quality = 0
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typeTopic = 2
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[node name="description" parent="container" index="2"]
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text = "[center]大概率高速喷出火焰,造成[color=cyan]2[/color]点伤害。小概率喷出[color=cyan]3[/color]~[color=cyan]7[/color]滴[b]浓硝酸[/b],每滴造成[color=cyan]10[/color]点伤害。[/center]"
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