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Refactor feed components and UI interactions
- Updated various feed components (Cake, Cupcake, Dango, Donut, FruitPlatter, FruitSalad, Milk, Orange, RedJam, Strawberry, Taco, WaterBottle, Xigua-Full, Xigua-Half, YellowJam) to correct names, textures, and display names. - Modified MakeFeed scene to improve feed selection and display logic, including the addition of skip functionality. - Enhanced UIState and EntityBase scripts to manage feed counts and selections more effectively. - Introduced DirTool for directory operations and improved file loading mechanisms. - Adjusted TickTool for frame-based operations.
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@@ -3,7 +3,7 @@
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[ext_resource type="PackedScene" uid="uid://bykwevnv7keeh" path="res://components/Abstracts/FeedCardBase.tscn" id="1_wr2cd"]
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[ext_resource type="Texture2D" uid="uid://cbyfpwrg2e3ns" path="res://resources/feeds/strawberry-a.svg" id="2_82amy"]
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[node name="FruitSalad" instance=ExtResource("1_wr2cd")]
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[node name="Strawberry" instance=ExtResource("1_wr2cd")]
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avatarTexture = ExtResource("2_82amy")
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displayName = "草莓"
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fields = Array[int]([14])
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