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Refactor feed components and UI interactions
- Updated various feed components (Cake, Cupcake, Dango, Donut, FruitPlatter, FruitSalad, Milk, Orange, RedJam, Strawberry, Taco, WaterBottle, Xigua-Full, Xigua-Half, YellowJam) to correct names, textures, and display names. - Modified MakeFeed scene to improve feed selection and display logic, including the addition of skip functionality. - Enhanced UIState and EntityBase scripts to manage feed counts and selections more effectively. - Introduced DirTool for directory operations and improved file loading mechanisms. - Adjusted TickTool for frame-based operations.
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@@ -4,7 +4,7 @@
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[ext_resource type="Texture2D" uid="uid://bks8jmctleina" path="res://resources/items/baseball.svg" id="2_4hl42"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_7lt1c"]
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radius = 7.0
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radius = 2.0
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[node name="ItemDropped" type="RigidBody2D"]
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script = ExtResource("1_v2djl")
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