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fix(Weapons/PurpleCrystal): 调整攻击力计算公式从5倍改为3倍
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@@ -3,7 +3,7 @@ extends Weapon
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class_name PurpleCrystalWeapon
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func update(to: int, origin: Dictionary, _entity: EntityBase):
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origin["atk"] += 5 * to * soulLevel
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origin["atk"] += 3 * to * soulLevel
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return origin
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func attack(entity: EntityBase):
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var weaponPos = entity.findWeaponAnchor("normal")
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