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feat(子弹): 添加白色灵魂子弹并调整相关配置
添加新的WhiteSoul子弹类型,继承自BulletBase 调整SevenSoul子弹逻辑,使其能生成WhiteSoul子弹 修改Chick角色的攻击冷却时间和子弹数量 更新SevenSoul武器的伤害描述和音效音量 将默认测试波次改为Chick 移除Diamond子弹的自伤逻辑
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@@ -18,6 +18,7 @@ cooldown = 2000.0
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[node name="attack" parent="sounds" index="0"]
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stream = ExtResource("4_tmgox")
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volume_db = 20.0
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("4_a4r2b")
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@@ -27,4 +28,4 @@ displayName = "人类灵魂"
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typeTopic = 3
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[node name="description" parent="container" index="2"]
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text = "[center]召唤7条人类灵魂,每条以10Hz的频率造成[color=cyan]2[/color]→[color=yellow]3[/color]点伤害。[/center]"
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text = "[center]召唤7条人类灵魂,每条以10Hz的频率造成[color=cyan]1[/color]→[color=yellow]2[/color]点伤害。[/center]"
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