1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-29 23:41:54 +08:00

fix(子弹): 使用getTrackingAnchor()替代position进行追踪

修正HXD子弹的追踪逻辑,使用实体的getTrackingAnchor()方法代替直接使用position属性,确保子弹能更准确地追踪移动目标
This commit is contained in:
2026-02-02 11:56:38 +08:00
parent e581a4e381
commit a0d4e5424d
+1 -1
View File
@@ -12,7 +12,7 @@ func succeedToHit(_dmg: float, entity: EntityBase):
if bouncedTime < maxBouncedTime:
var newEntity = EntityTool.findClosetEntity(position, get_tree(), !launcher.isPlayer(), launcher.isPlayer(), [entity])
if is_instance_valid(newEntity):
look_at(newEntity.position)
look_at(newEntity.getTrackingAnchor())
bouncedTime += 1
var effect = EffectController.create(ComponentManager.getEffect("HXDBoom"), position)
var textureId = randi_range(0, 4)