diff --git a/components/Effects/LGBTBoom.tscn b/components/Effects/LGBTBoom.tscn index b23fae4..680b842 100644 --- a/components/Effects/LGBTBoom.tscn +++ b/components/Effects/LGBTBoom.tscn @@ -24,12 +24,12 @@ colors = PackedColorArray(1, 0, 0, 1, 1, 0.447059, 0, 1, 1, 0.890625, 0, 1, 0, 0 [sub_resource type="GradientTexture1D" id="GradientTexture1D_lbwsr"] gradient = SubResource("Gradient_sfjew") -[sub_resource type="Curve" id="Curve_g4ke1"] -_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] +[sub_resource type="Curve" id="Curve_jkxju"] +_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.5), 0.0, 0.0, 0, 0] point_count = 2 -[sub_resource type="CurveTexture" id="CurveTexture_cgdl1"] -curve = SubResource("Curve_g4ke1") +[sub_resource type="CurveTexture" id="CurveTexture_wupro"] +curve = SubResource("Curve_jkxju") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ynlvg"] particle_flag_disable_z = true @@ -38,17 +38,17 @@ angle_max = 360.0 angle_curve = SubResource("CurveTexture_i60ri") direction = Vector3(-1, 0, 0) spread = 180.0 -initial_velocity_min = 25.0 initial_velocity_max = 50.0 gravity = Vector3(0, 0, 0) scale_min = 0.5 -scale_curve = SubResource("CurveTexture_cgdl1") -color_ramp = SubResource("GradientTexture1D_lbwsr") +scale_max = 0.75 +scale_curve = SubResource("CurveTexture_wupro") +color_initial_ramp = SubResource("GradientTexture1D_lbwsr") alpha_curve = SubResource("CurveTexture_va8eb") [node name="LGBTBoom" instance=ExtResource("1_qfayo")] [node name="particles" parent="." index="1"] -amount = 10 +amount = 20 process_material = SubResource("ParticleProcessMaterial_ynlvg") texture = ExtResource("2_g6mna") diff --git a/scripts/Contents/Bullets/BossAttack/KukeMC/HeavyCrystal.gd b/scripts/Contents/Bullets/BossAttack/KukeMC/HeavyCrystal.gd index 03ff863..40d6acf 100644 --- a/scripts/Contents/Bullets/BossAttack/KukeMC/HeavyCrystal.gd +++ b/scripts/Contents/Bullets/BossAttack/KukeMC/HeavyCrystal.gd @@ -12,8 +12,8 @@ func ai(): rotation = launcher.position.angle_to_point(launcher.currentFocusedBoss.getTrackingAnchor()) hitbox.disabled = true else: + track.visible = false + hitbox.disabled = false damage = speed / 5 PresetBulletAI.forward(self, rotation) speed *= 1.2 - track.visible = false - hitbox.disabled = false