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refactor(武器卡片): 统一描述文本的父节点路径并移除调试标记
将武器卡片描述文本的父节点路径统一调整为container/back/scroller,提升UI结构一致性 移除所有武器卡片中的debugRebuild标记,清理调试代码 优化NuclearBomb.tscn文件格式,修复节点引用路径
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@@ -35,7 +35,6 @@ sources = Array[String](["Nine Sols"])
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tease = "天机不可泄露"
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needEnergy = 40.0
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cooldown = 4000.0
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debugRebuild = true
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[node name="attack" parent="sounds" parent_id_path=PackedInt32Array(1775425991) index="0" unique_id=853583292]
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stream = ExtResource("4_y3oaj")
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@@ -56,7 +55,7 @@ typeTopic = 1
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[node name="source" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="1" unique_id=365191794]
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text = "Nine Sols"
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[node name="description" parent="container" parent_id_path=PackedInt32Array(575698869) index="2" unique_id=566230682]
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[node name="description" parent="container/back/scroller" parent_id_path=PackedInt32Array(543588938) index="0" unique_id=566230682]
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text = "消耗[color=yellow]3[/color]层气力,挥出[b]无为之剑[/b],
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蓄力一段时间后,发动[b]无量反击[/b],
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造成[color=cyan]20[/color]点基础伤害。
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