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refactor(武器卡片): 统一描述文本的父节点路径并移除调试标记
将武器卡片描述文本的父节点路径统一调整为container/back/scroller,提升UI结构一致性 移除所有武器卡片中的debugRebuild标记,清理调试代码 优化NuclearBomb.tscn文件格式,修复节点引用路径
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@@ -18,7 +18,6 @@ sources = Array[String](["MEME"])
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tease = "保护耳朵"
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needEnergy = 40.0
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cooldown = 3000.0
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debugRebuild = true
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[node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1625294072) index="0" unique_id=1021985889]
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texture = ExtResource("2_mmtf8")
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@@ -35,7 +34,7 @@ displayName = "钢管"
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[node name="source" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="1" unique_id=365191794]
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text = "MEME"
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[node name="description" parent="container" parent_id_path=PackedInt32Array(575698869) index="2" unique_id=566230682]
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[node name="description" parent="container/back/scroller" parent_id_path=PackedInt32Array(543588938) index="0" unique_id=566230682]
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text = "[center]按住蓄力扔出钢管,蓄力越久伤害越高,至少造成[color=cyan]5[/color]点伤害,发射钢管后继续按住鼠标可进行连续发射。[/center]"
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[node name="tease" parent="container" parent_id_path=PackedInt32Array(575698869) index="3" unique_id=689277044]
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