diff --git a/components/Weapons/LGBT.tscn b/components/Weapons/LGBT.tscn index f665e8e..5dcd9fe 100644 --- a/components/Weapons/LGBT.tscn +++ b/components/Weapons/LGBT.tscn @@ -25,9 +25,10 @@ storeType = { "power": 2.0, "trace": 0.0 } -descriptionTemplate = "每$angle发射1/$count条以$power效率追踪$trace秒的飞星,造成$atk点伤害。" +descriptionTemplate = "每$angle发射1/$count条以$power效率追踪$trace秒的[b]彩虹飞星[/b],每条造成$atk点伤害。" needEnergy = 30.0 cooldown = 1000.0 +debugRebuild = true [node name="attack" parent="sounds" index="0"] stream = ExtResource("4_c5xse") @@ -52,5 +53,5 @@ typeTopicNameMap = { [node name="description" parent="container" index="2"] size_flags_vertical = 3 -text = "[center]每[color=cyan]30.0°[/color]发射1/[color=cyan]7[/color]条以[color=cyan]25%[/color]效率追踪[color=cyan]2.00[/color]秒的飞星,造成[color=cyan]20[/color]点伤害。[/center]" +text = "[center]每[color=cyan]30.0°[/color]发射1/[color=cyan]7[/color]条以[color=cyan]25%[/color]效率追踪[color=cyan]2.00[/color]秒的[b]彩虹飞星[/b],每条造成[color=cyan]20[/color]点伤害。[/center]" autowrap_mode = 2 diff --git a/scripts/Contents/Bullets/VectorStar.gd b/scripts/Contents/Bullets/VectorStar.gd index fa61620..bb0cbdf 100644 --- a/scripts/Contents/Bullets/VectorStar.gd +++ b/scripts/Contents/Bullets/VectorStar.gd @@ -4,9 +4,11 @@ class_name VectorStar var tracer: EntityBase = null var forwardTime: float = 1000 var forwarded: bool = false +var rotateSpeed: float = 1 func ai(): - texture.rotation_degrees *= 1.1 + texture.rotation_degrees += rotateSpeed + rotateSpeed += 0.25 PresetAIs.forward(self, rotation) if timeLived() <= forwardTime: speed = 10 * ((forwardTime - timeLived()) / forwardTime)