mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-07-08 19:17:05 +08:00
feat(武器/角色): 调整武器属性和角色配置
- 提升SevenSoul武器的攻击力并大幅减少冷却时间 - 为SoulBullet添加穿透属性并移除hitbox节点 - 修改Wave测试数据默认使用ALL组合 - 替换Rooster角色的武器为SevenSoul并设为无敌状态
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@@ -44,6 +44,7 @@ script = ExtResource("2_eaa43")
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displayName = "灵魂"
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displayName = "灵魂"
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speed = 25.0
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speed = 25.0
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damage = 1.5
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damage = 1.5
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penerate = 1.0
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lifeTime = 1000.0
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lifeTime = 1000.0
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[node name="texture" parent="." index="0"]
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[node name="texture" parent="." index="0"]
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@@ -55,6 +56,3 @@ process_material = SubResource("ParticleProcessMaterial_vwon6")
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texture = ExtResource("2_fmlef")
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texture = ExtResource("2_fmlef")
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lifetime = 0.5
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lifetime = 0.5
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local_coords = true
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local_coords = true
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[node name="hitbox" parent="." index="1"]
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visible = false
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@@ -1,14 +1,13 @@
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[gd_scene load_steps=15 format=3 uid="uid://bm7ymrri6pykb"]
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[gd_scene load_steps=14 format=3 uid="uid://bm7ymrri6pykb"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="Script" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
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[ext_resource type="Script" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
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[ext_resource type="Texture2D" uid="uid://fn8qx72clh38" path="res://resources/characters/cock/rooster-a.svg" id="2_q0j6j"]
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[ext_resource type="Texture2D" uid="uid://fn8qx72clh38" path="res://resources/characters/cock/rooster-a.svg" id="2_q0j6j"]
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[ext_resource type="AudioStream" uid="uid://dclinyhu256xi" path="res://resources/sounds/effect/Low Whoosh.mp3" id="3_4syso"]
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[ext_resource type="AudioStream" uid="uid://dclinyhu256xi" path="res://resources/sounds/effect/Low Whoosh.mp3" id="3_4syso"]
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[ext_resource type="Texture2D" uid="uid://ci2ik43ce82uy" path="res://resources/characters/cock/rooster-b.svg" id="3_b0fgx"]
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[ext_resource type="Texture2D" uid="uid://ci2ik43ce82uy" path="res://resources/characters/cock/rooster-b.svg" id="3_b0fgx"]
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[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_cyreu"]
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[ext_resource type="PackedScene" uid="uid://c5y4g70evwy46" path="res://components/Weapons/SevenSoul.tscn" id="3_qbknw"]
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[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
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[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
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[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
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[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
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[ext_resource type="PackedScene" uid="uid://bb1uh8k7gkhr7" path="res://components/Weapons/VectorStar.tscn" id="4_re2px"]
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[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
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[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
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[ext_resource type="AudioStream" uid="uid://4wuuf1osk0yv" path="res://resources/sounds/effect/Low Boing.wav" id="6_m5px1"]
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[ext_resource type="AudioStream" uid="uid://4wuuf1osk0yv" path="res://resources/sounds/effect/Low Boing.wav" id="6_m5px1"]
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[ext_resource type="AudioStream" uid="uid://b10u6iir6uvqn" path="res://resources/sounds/effect/BigLaser.wav" id="8_7dhim"]
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[ext_resource type="AudioStream" uid="uid://b10u6iir6uvqn" path="res://resources/sounds/effect/BigLaser.wav" id="8_7dhim"]
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@@ -41,15 +40,12 @@ radius = 41.0122
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[node name="Rooster" instance=ExtResource("1_e5pl8")]
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[node name="Rooster" instance=ExtResource("1_e5pl8")]
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script = ExtResource("2_oqdqd")
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script = ExtResource("2_oqdqd")
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displayName = "公鸡"
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displayName = "公鸡"
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currentInvinsible = true
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[node name="weaponStore" parent="." index="0"]
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[node name="weaponStore" parent="." index="0"]
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process_mode = 4
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process_mode = 4
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[node name="PurpleCrystal" parent="weaponStore" index="0" instance=ExtResource("3_cyreu")]
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[node name="SevenSoul" parent="weaponStore" index="0" instance=ExtResource("3_qbknw")]
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debugRebuild = false
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[node name="VectorStar" parent="weaponStore" index="1" instance=ExtResource("4_re2px")]
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debugRebuild = false
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[node name="sprint" parent="sounds" index="0"]
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[node name="sprint" parent="sounds" index="0"]
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stream = ExtResource("4_66s6c")
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stream = ExtResource("4_66s6c")
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@@ -12,12 +12,11 @@ displayName = "bilioicik"
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quality = 2
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quality = 2
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typeTopic = 3
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typeTopic = 3
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store = {
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store = {
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"atk": 1
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"atk": 3
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}
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}
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descriptionTemplate = "召唤7条人类灵魂,每条以10Hz的频率造成$atk点伤害。"
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descriptionTemplate = "召唤7条人类灵魂,每条以10Hz的频率造成$atk点伤害。"
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needEnergy = 150.0
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needEnergy = 150.0
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cooldown = 120000.0
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cooldown = 2000.0
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debugRebuild = true
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[node name="attack" parent="sounds" index="0"]
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[node name="attack" parent="sounds" index="0"]
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stream = ExtResource("4_tmgox")
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stream = ExtResource("4_tmgox")
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@@ -17,8 +17,8 @@ static var WAVE_NORMAL = [
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]
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]
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static var WAVE_TESTBOSS_ALL = [
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static var WAVE_TESTBOSS_ALL = [
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Wave.create("Chick", 0, 0, true, 0, INF, 10),
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Wave.create("Chick", 0, 0, true, 0, INF, 10),
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Wave.create("KukeMC", 0, 0, true, 1, INF, 10),
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Wave.create("KukeMC", 0, 0, true, 0, INF, 10),
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Wave.create("Bear", 0, 0, true, 2, INF, 10),
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Wave.create("Bear", 0, 0, true, 0, INF, 10),
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]
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]
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static var WAVE_TESTBOSS_KUKE = [
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static var WAVE_TESTBOSS_KUKE = [
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Wave.create("KukeMC", 0, 0, true, 0, INF, 10),
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Wave.create("KukeMC", 0, 0, true, 0, INF, 10),
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@@ -30,7 +30,7 @@ static var WAVE_TESTBOSS_CHICK = [
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Wave.create("Chick", 0, 0, true, 0, INF, 10),
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Wave.create("Chick", 0, 0, true, 0, INF, 10),
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]
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]
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static var WAVE_EMPTY = []
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static var WAVE_EMPTY = []
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static var data = WAVE_TESTBOSS_BEAR
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static var data = WAVE_TESTBOSS_ALL
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static func customStart():
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static func customStart():
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if false:
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if false:
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