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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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Add laser sound effect and implement BigLaser bullet behavior
- Added laserbig.ogg sound effect import configuration. - Created BigLaser script extending BulletBase with AI targeting and dot application functionality.
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=12 format=3 uid="uid://bm7ymrri6pykb"]
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[gd_scene load_steps=13 format=3 uid="uid://bm7ymrri6pykb"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
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[ext_resource type="Script" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
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@@ -9,6 +9,7 @@
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[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
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[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
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[ext_resource type="AudioStream" uid="uid://4wuuf1osk0yv" path="res://resources/sounds/effect/Low Boing.wav" id="6_m5px1"]
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[ext_resource type="AudioStream" uid="uid://q65xjxxq1m4j" path="res://resources/sounds/effect/laserbig.ogg" id="8_pssdt"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_4v2ol"]
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animations = [{
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@@ -55,6 +56,9 @@ stream = ExtResource("6_m5px1")
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[node name="attack0" parent="sounds" index="4"]
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stream = ExtResource("3_4syso")
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[node name="attack1" type="AudioStreamPlayer2D" parent="sounds" index="5"]
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stream = ExtResource("8_pssdt")
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[node name="texture" parent="." index="1"]
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position = Vector2(0, -70)
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sprite_frames = SubResource("SpriteFrames_4v2ol")
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