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Add laser sound effect and implement BigLaser bullet behavior
- Added laserbig.ogg sound effect import configuration. - Created BigLaser script extending BulletBase with AI targeting and dot application functionality.
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@@ -6,10 +6,10 @@
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[node name="Donut" instance=ExtResource("1_7gqm6")]
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avatarTexture = ExtResource("2_bv6j5")
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displayName = "甜甜圈"
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fields = Array[int]([9, 7])
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fieldValues = Array[float]([1.0, -3.0])
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costs = Array[int]([0])
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costCounts = Array[int]([100])
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fields = Array[int]([9, 7, 16])
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fieldValues = Array[float]([1.0, -3.0, 1.0])
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costs = Array[int]([0, 1])
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costCounts = Array[int]([300, 100])
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[node name="name" parent="container/info" index="1"]
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text = "[b]甜甜圈[/b]"
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