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feat(UI): 重构能量条为垂直样式并调整UI布局
refactor: 修改能量恢复随机范围从0.01-0.15调整为0.01-0.1 style: 更新着色器进度范围提示从0.0-2.0改为-0.0-2.0 feat: 新增垂直颜色条组件和样式资源 chore: 恢复测试波次为普通模式
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@@ -1,5 +1,5 @@
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shader_type canvas_item;
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uniform float progress:hint_range(0.0, 2.0, 0.01)=0.5;
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uniform float progress:hint_range(-0.0, 2.0, 0.01)=0.5;
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uniform float backAlpha:hint_range(0.0, 1.0, 0.01)=0.25;
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uniform float edgeHeight:hint_range(0.0, 1.0, 0.01)=0.05;
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uniform float trailHeight:hint_range(0.0, 1.0, 0.01)=0.3;
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