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refactor(bullets): 重命名PresetsAI为PresetAIs并添加地图碰撞检测
将子弹AI预设类从PresetsAI重命名为PresetAIs 为BulletBase添加autoDestroyOnHitMap选项控制地图碰撞销毁 修改多个子弹脚本使用新的PresetAIs类名 为ChickSprint子弹添加地图碰撞伤害逻辑
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@@ -2,6 +2,6 @@ extends BulletBase
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class_name PurpleCrystal
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func ai():
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PresetsAI.forward(self, rotation)
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func destroy():
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PresetAIs.forward(self, rotation)
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func destroy(_beacuseMap: bool):
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EffectController.create(preload("res://components/Effects/PurpleCrystalExplosion.tscn"), global_position).shot()
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