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feat(物品系统): 新增灵魂物品类型及相关功能
- 在ItemStore.gd中添加SOUL物品类型及其映射 - 在EntityBase.gd中为物品栏添加SOUL类型及其上限 - 新增灵魂物品的SVG图标及导入配置 - 为角色(KukeMC, Bear, Chick)添加灵魂掉落配置 - 在武器卡片界面添加灵魂提炼和镶嵌按钮
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<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="39.96872" height="39.96872" viewBox="0,0,39.96872,39.96872"><g transform="translate(-220.01564,-160.01564)"><g fill="#ffffff" stroke="none" stroke-width="0" stroke-linecap="round" stroke-miterlimit="10"><g><g><path d="M245.88013,180.14782l-5.90839,-20.13218l-5.86641,19.98913h11.78934"/><path d="M245.88013,179.85218l-5.90839,20.13218l-5.86641,-19.98913h11.78934"/></g><g><path d="M240.14782,174.11987l-20.13218,5.90839l19.98913,5.86641v-11.78934"/><path d="M239.85218,174.11987l20.13218,5.90839l-19.98913,5.86641v-11.78934"/></g></g></g></g></svg><!--rotationCenter:19.984360513549035:19.9843606777562-->
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After Width: | Height: | Size: 709 B |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://7jhhyoinptns"
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path="res://.godot/imported/soul.svg-be1bba571183bafbd4f4f2057b205ffb.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/items/soul.svg"
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dest_files=["res://.godot/imported/soul.svg-be1bba571183bafbd4f4f2057b205ffb.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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