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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-07 04:07:13 +08:00

feat(UI): 改进提示框功能并添加Boss提醒

- 将TipBox的Label改为RichTextLabel以支持富文本
- 添加主题文件支持多种字体样式
- 修改showTip方法支持自定义显示时长
- 添加Boss波次提醒功能
- 调整TipBox场景的布局和样式
This commit is contained in:
2026-01-24 20:07:06 +08:00
parent a6ece59c71
commit ac77e3d581
5 changed files with 40 additions and 7 deletions
+22 -1
View File
@@ -82,6 +82,18 @@ static func entityCountOf(wave: Wave) -> int:
elif !hasBoss():
return randi_range(ceil(wave.minCount), floor(wave.maxCount * (1 + GameRule.entityCountBoostPerWave * current)))
return 0
static func getNextBossInfo() -> Array:
var nextBossName = ""
var minWavesLeft = INF
for wave in data:
if wave.isBoss:
var wavesLeft = wave.from - current
if wavesLeft > 0 and wavesLeft < minWavesLeft:
minWavesLeft = wavesLeft
nextBossName = ComponentManager.getCharacter(wave.entity).instantiate().displayName
if minWavesLeft < INF:
return [nextBossName, minWavesLeft]
return []
static func spawn(center: Vector2) -> Array:
var result: Array = []
for i in range(len(data)):
@@ -97,6 +109,15 @@ static func next(waves: Array):
wave = instance_from_id(wave.get_instance_id())
EntityBase.generate(ComponentManager.getCharacter(wave.entity), wave.entityPosition, true, wave.isBoss)
current += 1
UIState.showTip("%d波开始!" % current, true)
UIState.showTip("%d波开始!" % current, 500)
showNextBossReminder()
static func showNextBossReminder():
var nextBossInfo = getNextBossInfo()
if nextBossInfo:
var bossName = nextBossInfo[0]
var wavesLeft = nextBossInfo[1]
if wavesLeft > 0:
UIState.showTip("Boss [b]%s[/b] 将在[b]%d[/b]波后到来!" % [bossName, wavesLeft], 500)
static func startWith(wave: int):
return wave - 1